A Board Game: The Gulch / Atlas Shrugged
Posted by LetsShrug 12 years, 3 months ago to Entertainment
khalling came up with a good idea that I think is worth expanding on. Let's see what great ideas we can come up with for a board game that follows Atlas Shrugged's theme and principals. (Is Shrugged's a word?? It's pretty hard to pronounce.)
So please contribute your ideas, for questions/tasks/etc that a player would have to answer or accomplish correctly to move forward in the game. C'mon, it'll be fun! We ARE allowed to have fun in the Gulch!
So please contribute your ideas, for questions/tasks/etc that a player would have to answer or accomplish correctly to move forward in the game. C'mon, it'll be fun! We ARE allowed to have fun in the Gulch!
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The board has two concentric rings of spaces, one space on the inner ring (the Gulch) is connected to one space in the outer ring (the Outer World) (Afton Airport <-> Sanders Airport???) Only Strikers can move to/from the inner ring. Actions on the inner ring are on the Striker economy, not the outer economy.
If a player's piece (or an NPC Striker or Moocher) lands on the same space as another player's piece, they can perform some action on that player (result controlled by dice roll and the two players' types and stats (Money, Ideas, Integrity, Production, Pull, Morale, probably more)
Some squares affect the player in various ways, or draw a card (more effects, some cards can be kept for later use)
There are three types of players, Producers, Strikers, and Moochers. Each has different goals / victory conditions. Players can change type under certain conditions (ie, Producer becomes Striker). Strikers start with Ideas and a little Money. Producers start with less Ideas than Strikers, but more Money (and maybe Factories). Moochers start with Money and Pull (or Influence), but no Ideas.
Producers use Ideas to make either more Ideas or Money. Moochers use Pull to take Money (or destroy Ideas) from Producers. Strikers use Ideas to make more Ideas or to turn a Producer into a Striker, or maybe make Gold Coins (Striker-only economy, separate from the Producer/Looter economy).
(And I really liked the name "The Gulch" and the game pieces too.) :(
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